

- Stainless steel 6.4 unable to locate kingdoms.exe mod#
- Stainless steel 6.4 unable to locate kingdoms.exe download#
Stainless steel 6.4 unable to locate kingdoms.exe download#
Most of Microsoft “Windows” operating systems could be affected by an error caused by D3dx9_30.dll and the universal solution is to download a new D3dx9_30.dll-file. Other applications that utilize “Microsoft DirectX” are advanced graphic applications such as AutoCAD and other wise.ĭ3dx9_30.dll errors are associated with problems with “Microsoft DirectX” due to the fact that D3dx9_30.dll is one of many files that are required to function and to be in its right place, in order for “Microsoft DirectX” to work properly.īy downloading and reinstall the D3dx9_30.dll-file you can solve your problems that are caused by the malfunctioning file. Most errors are caused while trying to run games because games are the most frequent applications that require “Microsoft DirectX”. All factions now have their one-liner pre-battle speeches activated (more speeches for existing factions, and no more mute Norway, Kwarzemian Empire, etc.D3dx9_30.dll related errors are common while trying to run applications that require “Microsoft DirectX” to be displayed properly.Added Patriarchs for Orthodox factions.Tax auto-manage should now work properly.Byzantine and Kievan Rus unit cards by akvilonn.CBUR and Unit Card improvement projects by Agis Tournas implemented.Real Horses by Argent Usher implemented.
Stainless steel 6.4 unable to locate kingdoms.exe mod#

Auto border-less mode - ALT+TAB in and out of the game without any loading.Faction Leaders can now acquire a set of traits affecting all settlements and generals.Generals are now a lot easier to educate in settlements with schools etc.As merchants get older, they lose movement points.(please refer to RR/RC OCT 30 post for more detailed changes) Traits & Ancillaries: Real Recruitment's AoR (Area of Recruitment) system included.BftB units by Caesar Clivus implemented.Knights Templar units from Lord_Calidor's KT mod implemented.Magus' Crimson Tide implemented (the no-dirt version).Ambient sound files for Muslim temples by wolfslayer implemented.New war horn sounds by wolfslayer implemented (hand picked by me).Smoother steppes modification by wolfslayer implemented.Rebels spawning on inaccessible terrain fixed and Rebel ships spawning in small lakes fixed.Narrow mountain passages were widened enough for agents to freely pass, while armies will still get blocked.AI friendly map, the AIs' armies should no longer get stuck.All resources were moved away from roads, to ensure merchants' peaceful life.Resources are now better balanced, a couple of new resources were also added.Every Region has its own resources, including new valuable resources in the 'outbacks' of the map.(A few had to sacrifice historical accuracy for better game balance) Maximum amount of almost 200 historically medieval settlements.Work of art coastlines instead of the square 'vanilla' ones.Mountains, hills and map outlines are based on satellite data.Maximum width the engine allows of 510 movement tiles.

Completely new and huge campaign map, covering most of Europe and the beginning of Persia.Slave faction are now a lot more active - including the ability to use merchants, spies and assassins.Knight's Templar & Kingdom of Jerusalem have been combined into Crusader States (with mixed units).AI factions tend to stick to their Royal Blood for many generations.Added a new region below Kiev (Ireland is now 2 regions).New building, place-able in locations with long rivers.Rebalanced existing missions and added more missions.Guild's HQ's now always offer a faction wide bonus.Stainless Steel 6.4 Features The Campaign: Shortcut for Stainless Steel 6.4 in which. Message 'can not find kingdoms.exe' even though i renamed. Can't locate Kingdoms.exe message, ONLY in 6.4. Renamed the copy to kingdoms.exe Launched Stainless.
